Smartphone’s substitute computers between young adults

Smartphone’s substitute computers between young adultsGrip the phone: The smart phone replaced the computer as the machine of choice for young ones.

A report was released on Thursday by the Pew Research Center that 86% of adults under 30 holds a smart phone, compared with 78% who have a laptop or desktop.

That represents a theatrical change from just 3 years ago, when less than two-thirds of young ones had Smartphone’s and nearly 90% owned computers. On the whole, more than two-thirds of all have a smart phone, up from 35% in 2011, the report said.

The smart phone succeeds other devices as well, according to Pew, with MP3 players and e-readers also trailing traction, while possession of gaming consoles is flat.

“The increase of Smartphone’s has been a main story in the universe of linked gadgetry,” Lee Rainie, director of technology research centre, said in a statement. “These changes in device rights are all taking place in a world where Smartphone’s are transforming into all-purpose devices that do many of the same functions of particular technology, such as music players, e-book readers or even game devices.”

The changes are most obvious between younger customers. Five years ago, three-quarters of young ones under 30 had an MP3 player. Today, just half have an audio-only device.

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Researchers are bridging human-computer interaction beyond “Siri”

Researchers are bridging human-computer interaction beyond Siri

For nearly everyone using a computer is limited to typing, clicking, searching, and thanks to Siri and other comparable software for verbal commands. Evaluating how humans cooperate with each other, face to face – smiling, pointing, the voice tone all lends prosperity to communication.

With the aim of revolutionizing daily interactions among humans and computers, Colorado State University are developing new technologies for making computers distinguish not just conventional commands, but also gestures, body language and face expressions.

“Current human-computer interfaces are still harshly limited,” said Draper, who is joined on the plan by CSU researchers from the department of computer science and mathematics. “First, they give basically one-way communication: users tell the computer what to do. This was okay when computers were basic tools, but increasingly, computers are becoming our partners and assistants in compound tasks. Communication with computers wants to be a two-way dialogue.”

Their objective: making computers enough smart to consistently recognize non-verbal cues from humans in the most usual, intuitive way possible. According to the project plan, the work could one day allow people to talk more easily with computers in loud settings, or when a person is deaf or hard to listen, speaks another language.

The plan, which falls largely under DARPA’s basic research arm, is focused on enabling people to talk to computers through expressions in adding up to words, not in place of them, the researchers say.

The plan also includes co-principal investigators professor of computer science; Ross Beveridge, Jaime Ruiz, assistant professor of computer science; and Michael Kirby and Chris Peterson, both are the professors of mathematics.